Rediscovering wandering
It’s thursday, so it’s disney day. But I did not know where I wanted to go. I didn’t even know if I wanted to go, I like my house, my family, I have a lot of projects there I want to work on, and my goodness was it raining after work today.
But I decided to go. Once that decision was made I had to make another - which park? Animal Kingdom is mostly off the table because it closes early - but magic-kingdom , epcot , and hollywood-studios were all valid options today.
I have some specific goals at Epcot and I was going to default to heading there. But the idea of something different kept gnawing at me. Hollywood, or even mk, just felt like a good idea. I ended up at Hollywood.
I had forgotten what it was like to just wander.
I got absolutely soaked on the way in. The rain was so hard the parking lot trams weren’t even refuge. Again I wondered if I did it wrong, if I should have just gone home… but eventually I made it back into the Star Wars area and, well, having nothing specific to do means I notice things.
The detail here is insane. In theming, in lore, in storytelling.
I had always liked the little phone game that’s associated with the land. You can go scan things, hack things, cause interactive stuff to happen - I figured it was a way to pass the time when waiting in line. I had nothing to do so I fired it up. I never really got to play it before because my phone was always dying… well… my goodness. I played just a bit of the current version of the game and I’m helping Finn figure out where he is on the star destroyer and helping him escape. The story I’m helping him through is leading up to when we see him on the Rise of the Resistance ride.
I was really enjoying the silly little game when I just became distracted by the land around me; the attention to detail. I’ve taken some pictures but of course these do not do it justice.






